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Introductory Tech [clear filter]
Tuesday, July 21

10:45am CDT

Audiovisual Digitization and Quality Control: How do people really do this?

Is your organization facing a collection of aging a/v formats that you wish to digitize for preservation or access, and you’re not sure how to proceed? UWM Archives A/V Project Archivist Charlies Hosale and WHS Audio Archivist Dana Gerber-Margie share their respective experiences with vendor based and in-house digitization of audio and visual materials such as VHS, 35mm film, audiocassettes, and vinyl. Dana will discuss the innovative in-house digitization initiatives at the Wisconsin Historical Society. Charles will present UWM’s quality control workflow for A/V materials that utilizes open source programs, such as Sonic Visualizer, QCTools, MediaInfo, and Fixity to ensure the fidelity of digitized records. Attendees will leave with an introduction to current A/V digitization and quality control topics and techniques, practical understanding of and exposure to relevant software and resources, an implementable A/V digitization workflow designed for use in small and middle-sized cultural heritage institutions, and the feeling that they too can tackle A/V materials without being format and digitization experts.

avatar for Dana Gerber-Margie

Dana Gerber-Margie

Dana Gerber-Margie is an A/V and Digital Archivist for Recollection Wisconsin’s Listening to War: Uncovering Wisconsin’s Wartime Oral Historiesgrant project. She is also a founding member of the Bello Collective, a publication about podcasts, and routinely asks probing questions... Read More →
avatar for Charles Hosale

Charles Hosale

Special Projects Assistant, Library of Congress - American Folklife Center
Formerly AV Project Archivist at the University of Wisconsin-Milwaukee

Tuesday July 21, 2015 10:45am - 11:45am CDT
Pyle Center, Room 325-326

10:45am CDT

Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning in Libraries

This presentation will look at the history of interactive learning and gaming in libraries and educational settings. Everyone wants to be able to offer their patrons the best resources for learning and entertainment.  In a time of limited budgets, it will ask the question: when is the right time to consider investing in tech heavy programming considering such factors as cost, educational value and the fleeting popularity of technology over time?

In the presentation, we use the example of Second Life and Minecraft to advocate for an examination of the professional literature before investing heavily in a currently popular learning tool or game that may or may not be the right fit given your intended use and desired outcomes. 


Janice Scurio

Madison Public Library, Teen Services Librarian

Petey Lawrence Wehrle

University of Wisconsin Law Library, Access Services Assistant – ILL

Tuesday July 21, 2015 10:45am - 11:45am CDT
Pyle Center, Room 313

3:00pm CDT

Beyond Research Guides

LibGuides is an amazing tool to provide, present, and promote library research resources to your community.  But it can also present other various tools outside of traditional bibliographic instruction.  See how Carthage College has leveraged LibGuides to promote resources and tools for statistics, language learning, preparation for grad school exams and more.  We have implemented this in our academic library, but we think our uses will inspire libraries of many types to use this powerful tool in new and creative ways.                


Carol Sabbar

Carthage College, Director of Library and Instructional Technology Services

Tuesday July 21, 2015 3:00pm - 3:45pm CDT
Pyle Center, Room 313

4:00pm CDT

Graphic and Web Design Principles

Quality graphic and web design are crucial to promoting, branding, and raising awareness of your library and its valuable services, but it’s an expensive skill to hire out.  Many libraries are taking on these challenges themselves, and assisted with a variety of free or cheap online design tools, are creating websites, logos, banners, and other graphic elements for their print or online resources.  This session will help those involved in creating and maintaining these to understand the principles of making appealing and effective visual materials for their libraries and services.


Rebecca Hall

Web Development & Marketing Director & Instructor, UW-Milwaukee
Rebecca Hall is the Web Development & Marketing Director for the UW-Milwaukee, School of Information Studies. She also teaches courses on Electronic Publishing & Web Design. Rebecca holds a Bachelor of Fine Arts in Graphic Design from the University of Wisconsin-Milwaukee and... Read More →
avatar for Rob Nunez

Rob Nunez

Head of Collection Services, Kenosha Public Library
Rob graduated from the UW-Milwaukee School of Information Studies in May 2012 with a Masters in Library and Information Science that focuses in Ethics & Information Technology. He has 8+ years of web development experience, helping refine web tools and creating applications for UWM... Read More →

Tuesday July 21, 2015 4:00pm - 4:45pm CDT
Pyle Center, Room 313